Mind Flowers Not That One!
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Small Viking Studio

Two very different games from one small studio: a quiet psychological story, and a loud museum heist with your friends.

Mind Flowers

  • Psychological pixel-art narrative
  • Single-player
  • Early Access, coming soon

You are a psychologist running a clinic in a decaying city, treating patients whose mysterious conditions are named after flowers. Step into their memories, find out what broke them, and decide their fate. A wrong diagnosis can't be undone.

Co-developed with Oblivium Studio.

Not that one!

  • Museum heist party game
  • 4 to 8 players, 2v2 to 4v4
  • Online multiplayer

Two crews break into the same museum. Instead of stealing everything, each crew has to grab the right exhibits, guided only by one-word clues from their hacker.

  • The hacker sits in the van outside, watches the security cameras and gives clues. Both hackers share the same van.
  • The crew hunts through the hall and carries exhibits to the platform. Pick the wrong one and, well, not that one.
  • The other team isn't idle: from the balcony they throw banana peels and anything else that slows you down, while patrol robots sweep the floor.
Get playtest news on Discord Demo planned for November 2026
Your hacker says:GOLD, 2

Grab the two exhibits your hacker means.

Roadmap

Where each game is right now and what comes next.

  1. Out now

    Mind Flowers demo

    Free demo available on Steam.

  2. November 2026

    Not That One! demo

    The first playable slice of the heist.

  3. November 2026

    New party game

    Early prototyping begins on an unannounced title.

  4. February 2027

    Steam Next Fest

    Taking part in the festival with live broadcasts.

  5. 2027

    Mind Flowers release

    The psychological narrative launches.

  6. 2027

    Not That One! release

    The full heist, with a much bigger pool of exhibits.

Small Viking Studio

Crafting worlds that linger

Small Viking Studio is an independent game studio driven by deep worldbuilding and atmosphere. One day that means a quiet, unsettling story about the fragile human mind; the next, a party game where your friends throw banana peels at you in a museum.

Whatever the genre, the goal is the same: games that either bring people together in absolute chaos, or stay with them long after they stop playing.

2games in development

Join the clan

Devlogs, playtest invites and release news show up on Discord first.

Join the Discord
Wishlist Mind Flowers on Steam